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Games

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  • (WTF?) What's the Feeling?

    (WTF?) What's the Feeling?

    by John Veeken

    There is nothing more important in life than our emotions. Every decision we ever make is based on how we feel or wish to feel. However, talking about our emotions is not always easy… especially for men. (WTF?) What’s the Feeling? Cards has 52 carefully selected feelings presented as a deck of regular playing cards featuring a pack of moody mutts, plus four jokers. They can be used to think about or discuss feelings or simply to play any card game. An enclosed information sheet will help to get...

  • Anti-Bullying Game

    Anti-Bullying Game

    by Searle, Streng

    Designed for children and adolescents who experience difficulties with peer relationships, The Anti-Bullying Game enables both victims and bullies to understand the dynamics underlying bullying behaviour and helps them to explore more adaptive interaction styles. Exploring the mechanisms behind passive and provocative behaviour, the game focuses on interactive processes, communication, belief systems and assertiveness. Providing an opportunity for exploration within a safe group, the game helps young people to understand the dynamics of the power differential between victim and bully. It promotes positive self-esteem and encourages behaviour to be taken over into...

  • Card Game: How to be a Bully......NOT!

    Card Game: How to be a Bully......NOT!

    by Youthlight

    Get ready to learn all about bullies and how to handle them in this fun-filled action card game based on the book, How to be a Bully...NOT! Object of Game: To become the first player to get four Hero Cards (who stand up to Bullies) and three Good Bystander Cards (who help kids being bullied). Find out: what bullies do, how to stand up to bullies and what makes a helpful and not helpful bystander. Race against your opponents to get rid of all...

  • Cards For Life

    Cards For Life

    by Simon Blake

    Cards for Life is a colourful, fun card game designed to help young people aged 11+ to develop their emotional well-being and resilience. Designed to help young people to learn and think about their understanding of themselves and others, the resource is full of creative ideas to encourage discussion about common social, emotional and moral dilemmas. Featuring 40 scenarios based on real-life situations, plus questions to prompt and guide discussion, the resource covers topics including:health and emotional well-being family life planning for the future rules and regulations rights, values and...

  • Chill Skills In a Jar® Anger Management Tips for Teens

    Chill Skills In a Jar® Anger Management Tips for Teens

    by Free Spirit

    Deal positively with your anger and maintain respectful relationships. Use Chill Skills In a Jar to promote group discussions about healthy ways to deal with anger. Individuals can also use the cards to learn calming strategies for tense or difficult situations. Perfect for use in classrooms, advisory groups, after-school programs, teams, and youth groups. The four different kinds of cards are: *What Would You Do? cards*: These cards present difficult scenarios. You’re asked to imagine yourself in tense situations and provide answers for how you’d respond. *Tips! cards:* Here’s advice...

  • Choices Game: Staying Safe in Social Situations

    Choices Game: Staying Safe in Social Situations

    by Christopher McMaster

    Vulnerable young people – such as those with Autism Spectrum Disorders, intellectual disabilities, or social, behavioural and emotional difficulties – often lack the skills to make the right decisions when faced with potentially dangerous scenarios. This fun and interactive game helps to open up discussion and teach young people the social skills they need to stay safe in school and in the wider community. The Choices Game has been specially designed to help older children and teenagers learn how to make positive choices. As players move around the game board,...

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