Designed for children and adolescents who experience difficulties with peer relationships, The Anti-Bullying Game enables both victims and bullies to understand the dynamics underlying bullying behaviour and helps them to explore more adaptive interaction styles. Exploring the mechanisms behind passive and provocative behaviour, the game focuses on interactive processes, communication, belief systems and assertiveness.
Providing an opportunity for exploration within a safe group, the game helps young people to understand the dynamics of the power differential between victim and bully. It promotes positive self-esteem and encourages behaviour to be taken over into other settings.
The game comprises game board, counters, dice and four sets of colour-coded cards arranged in categories corresponding to coloured shapes on the board.
This is part of a series of therapeutic board games, each of which has been carefully developed utilizing an integrative psychotherapy model which incorporates systemic, cognitive-behavourial, humanistic and psychodynamic orientations. A therapist should always be present playing the games, which address factual issues and focus on emotional expression, belief systems, cognitive processes, behavourial responses, relationships, fantasies, memories and dreams. They provide a safe, boundaried space where children and adolescents may explore their inner feelings, and can be used to answer questions which children may have been afraid to ask.
Dr Yvonne Searle, BSc., MPhil., ClinPsyD., CertBehPsych, was a Chartered Clinical Psychologist for the NHS and in private practice in Cambridge.
Dr Isabelle Streng is a Chartered Clinical Psychologist and works at the Sophia Children's Hospital in Rotterdam, the Netherlands.
Offering a playful and engaging way to encourage young people, especially those on the autism spectrum, to think about themselves and their wider environment, this cooperative board game is perfect for working with groups of children and young adults with autism of all ages (10 and up). Each player works to create their own cartoon figure, emphasising how everyone is unique, and the figure includes elements that shows both how they look from the outside, and their inner characteristics. Games typically last around an hour, and discussion points are provided... More info
This versatile game can be used as an assessment tool to evaluate children's ability to conceptualise the principles of Protective Behaviours and /or to ascertain the child’s existing protective behaviours skills and knowledge. *Contents:* 30 Protective Behaviours question cards 30 Protective Behaviours scenario cards 30 Feeling question cards 30 Feelings scenario cards Game board Die Markers Instructions *Example of Protective Behaviours* Which “No’ would you use if someone asked you to steal a chocolate bar? Is it OK to say “NO” to and adult? If someone was at... More info
*All About Me* is designed as a rapport building tool for use in counselling with children. It is designed to gather information and get to know the child in a non-threatening and non-confrontational way . Three areas are explored in the board game; 1. Strengths and Difficulties 2. Feelings and Behaviour 3. People in the child's life All About Me is designed for use with children aged 5-12 years of age. This is a fun yet useful way of engaging children in the counselling process. It is... More info