Vulnerable young people – such as those with Autism Spectrum Disorders, intellectual disabilities, or social, behavioural and emotional difficulties – often lack the skills to make the right decisions when faced with potentially dangerous scenarios. This fun and interactive game helps to open up discussion and teach young people the social skills they need to stay safe in school and in the wider community.
The Choices Game has been specially designed to help older children and teenagers learn how to make positive choices. As players move around the game board, they pick up Choice Cards which invite them to imagine themselves in a scenario and make a choice about how they would respond in that situation. The outcome of their decision is then revealed, and the more safe choices they make the further they progress in the game!
This game will be an invaluable tool for teachers, parents, social workers and anyone else teaching social skills and personal safety to young people with special needs or emotional difficulties. It includes a helpful teacher's guide with advice to aid learning through discussion.
Christopher McMaster is a special education teacher working with at risk youths in a local high school. He has previously worked as a special education advisor for the New Zealand Ministry of Education and has extensive teaching experience across the globe, including teaching both mainstream and special education in the USA, UK and New Zealand. He currently resides in Ruatoria, New Zealand.
This set of six unique board games improves children’s social skills and reinforces positive character traits. Players are faced with socially challenging situations and must work together to decide upon the best possible response. Simple yet thought-provoking, these games encourage players to communicate, listen, and participate while improving their social skills. *The six games include:* Morals Manners Empathy Friendship Showing emotions Managing emotions Each game supports the development of social and emotional skills and the consolidation of those already learnt. *Contents*: 6 games made from durable cardboard (297 x 420mm)... More info
*All About Me* is designed as a rapport building tool for use in counselling with children. It is designed to gather information and get to know the child in a non-threatening and non-confrontational way . Three areas are explored in the board game; 1. Strengths and Difficulties 2. Feelings and Behaviour 3. People in the child's life All About Me is designed for use with children aged 5-12 years of age. This is a fun yet useful way of engaging children in the counselling process. It is... More info
This versatile game can be used as an assessment tool to evaluate children's ability to conceptualise the principles of Protective Behaviours and /or to ascertain the child’s existing protective behaviours skills and knowledge. *Contents:* 30 Protective Behaviours question cards 30 Protective Behaviours scenario cards 30 Feeling question cards 30 Feelings scenario cards Game board Die Markers Instructions *Example of Protective Behaviours* Which “No’ would you use if someone asked you to steal a chocolate bar? Is it OK to say “NO” to and adult? If someone was at... More info