Vulnerable young people – such as those with Autism Spectrum Disorders, intellectual disabilities, or social, behavioural and emotional difficulties – often lack the skills to make the right decisions when faced with potentially dangerous scenarios. This fun and interactive game helps to open up discussion and teach young people the social skills they need to stay safe in school and in the wider community.
The Choices Game has been specially designed to help older children and teenagers learn how to make positive choices. As players move around the game board, they pick up Choice Cards which invite them to imagine themselves in a scenario and make a choice about how they would respond in that situation. The outcome of their decision is then revealed, and the more safe choices they make the further they progress in the game!
This game will be an invaluable tool for teachers, parents, social workers and anyone else teaching social skills and personal safety to young people with special needs or emotional difficulties. It includes a helpful teacher's guide with advice to aid learning through discussion.
Christopher McMaster is a special education teacher working with at risk youths in a local high school. He has previously worked as a special education advisor for the New Zealand Ministry of Education and has extensive teaching experience across the globe, including teaching both mainstream and special education in the USA, UK and New Zealand. He currently resides in Ruatoria, New Zealand.
This set of six unique board games improves children’s social skills and reinforces positive character traits. Players are faced with socially challenging situations and must work together to decide upon the best possible response. Simple yet thought-provoking, these games encourage players to communicate, listen, and participate while improving their social skills. *The six games include:* Morals Manners Empathy Friendship Showing emotions Managing emotions Each game supports the development of social and emotional skills and the consolidation of those already learnt. *Contents*: 6 games made from durable cardboard (297 x 420mm)... More info
This resource is designed primarily for use with children between the ages of 6 and 11 years old who experience significant difficulties with anxiety. It assists child care professionals to externalise the child's anxiety making it more possible for the child to make changes with the help and support of their family members and others. This practical resource can be used when working individually with a child but ideally will involve all or some family members. When Worry Came to Visit consists of: A therapeutic story that externalises... More info
Designed for children and adolescents who experience difficulties with peer relationships, The Anti-Bullying Game enables both victims and bullies to understand the dynamics underlying bullying behaviour and helps them to explore more adaptive interaction styles. Exploring the mechanisms behind passive and provocative behaviour, the game focuses on interactive processes, communication, belief systems and assertiveness. Providing an opportunity for exploration within a safe group, the game helps young people to understand the dynamics of the power differential between victim and bully. It promotes positive self-esteem and encourages behaviour to be taken over into... More info